package duaxe.home.level.tile;

import duaxe.home.Graphics.Screen;
import duaxe.home.Graphics.Sprite;

public class RockTile extends Tile {

	public RockTile(Sprite sprite) {
		super(sprite);
	}
		public void render(int x, int y, Screen screen){
			screen.renderTile(x<<4, y<<4, this);
	}
		public boolean solid(){
			return true;
			
		}

}
